Game Audio: Growing Talent and Communities
As part of a talk hosted by the Audio Engineering Society, Alyx Jones and myself talk to Alexander Horowitz about the current state of game audio education and community.
AirCon: Overcoming the Trials and Tribulations of Working From Home
I hosted a panel of Gina Loughlin, Melissa Pons, and Greg Lester, chatting about how to flourish in audio whilst working from home full time.
Pro Audio Secrets: The Power of Community in Game Audio
Greg Lester and myself chatted to Bastian Gerner (The Foley Teacher) about Airwiggles and Game Audio Learning.
Kilohearts Game Audio Week: Inside Airwiggles with Lewis Thompson and Greg Lester
Myself and Greg Lester were interviewed by Kilohearts about our journey founding Airwiggles.
A Week at GameSoundCon
I make a few appearances in Greg Lester’s vlog about attending GameSoundCon24.
Beards, Cats, and Indie Game Audio Podcast: Lewis Thompson and Greg Lester
Myself and Greg Lester were guests on Matthew Marteinsson’s Beards, Cats, and Indie Game Audio Podcast, chatting about sound design tips and Airwiggles.
Field and Foley Podcast: Lewis Thompson
I was a guest on Ben Reichstein’s Field and Foley podcast, chatting about my career as a Composer turned Sound Designer.
GameSoundCon: Online Networking: Game Audio’s Latest Secret Weapon
I chatted to GameSoundCon attendees about why networking online using social media has become a much more viable strategy for finding work in audio.
How Brian Schmidt Created GameSoundCon
Greg Lester and myself chatted with the legendary Brian Schmidt about his experiences organising GameSoundCon over the years.
AirCon: Junior Sound Designer Panel (2024)
I hosted a panel of Katie Spence, Eli Forster, and Sarah McRuvie, chatting about how their their recent experiences being hired as Junior Sound Designers.
Audiokinetic Blog: Designing Ambience Systems in Wwise
I wrote a blog post about how I go about designing ambiences from the ground up, using Wwise.
Guildford.Games: Cutting Through the Noise with Lewis & Greg of Airwiggles
Myself and Greg Lester were interviewed by Guildford.Games about Airwiggles and AirCon.

AirCon: The 3 Step Guide to Getting Into Game Audio
I run through what I consider the most important steps to take when trying to get your first job in game audio.
AirCon: Junior Sound Designer Panel (2023)
I hosted a panel of Lewis Ball, Jack O’Callaghan, and Jamie Lee, chatting about their recent experiences being hired as Junior Sound Designers.
AirCon: Voiceover Pipeline Q&A with Adele Cutting
I chat with Adele Cutting about everything there is to know about recording voice over for games.
AirCon: Introduction to Audio Mentorships
Myself, Presley Hynes, and Jon Kelliher chatted with Greg Lester about how to make the most of mentorship schemes in audio.
AirCon: Introduction to Networking Events
I hosted a panel of Alyx Jones, Aaron Richards, and Steve Simpson, chatting about what to expect when attending audio-related networking events, and how to start your own.





